Alice!

Alice! is a character ported from the predecessor game: Aura Blade: Sword of Destiny. she is a young girl wielding a special book that gives her control over the undead. Alice is a young necromancer who happens to be the daughter of a prestigious king and that she seeks to discover the secret of immortality. Alice believes that the Sword of Dynasty can help with her current research and thus, she goes on a journey to find it from within her own time.

Weapon: Necronomicon

Meter Length: 1.5 bars

Stage: Deep Woods

Defense Level: Stronger+

Pros and cons
+Alice can cancel any of her aerials into supers

+many moves cause knockdown which puts opponent in unfavorable position

+can play defensively with her skull field

+due to low meter size can use supers much faster

+good combos, trapping and juggling

+ Actually Usable Boost Mode, unlike normal Alice

-hard to escape corner

-hard to escape juggle due to low meter

-her normals are small and can be out-ranged

-Boost mode lasts all of 3 seconds

Colors
(A) Violet  (B) Red     (C) Gold  (AB) Turquoise   (AC) Green   (BC) Pink   (ABC) Crimson

Specials
Hello Skull ! (236A) - Alice throws a skull projectile, knocks down on impact. Skulls cause float, but there's not much chance to follow up.

Skull Upper ! (623A): Alice ! summons a skeleton to punch out from the ground.

Skull Field ! (214A): Alice ! summons 3 skulls in a pattern around her. Each skull can cancel out a normal projectile. Skulls cause float, but there's not much chance to follow up. Damage is somewhat inconsistent, doing minimal damage if the skull appears right where the opponent is.

Supers
Meteor Skull !(236236 A/B/C): A very very large skull drops into the center of the screen and explodes into several pieces. Each piece plus the skull itself can hit one or more times, and causes float. Number of hits is very unpredictable, I've gotten as few as 3 and as many as 9. If you do hit, you have lots of chances to follow up with other moves.

Summoned Skulls ! (Boost Mode) (22ABC) -


 * Four skulls float down from the top of the screen to surround Alice !. Any time you press button A, be it to attack or not, a skull will float out a small distance doing extra damage if it hits. Unfortunately, Alice !'s meter is so small, that the boost mode is half-over by the time the skulls reach her.
 * Jumping B also sends a skull out, for whatever reason.
 * Alice !'s normal attacks all do more damage, even if the bonus skulls don't hit.
 * 6B is a v.launcher.
 * 214A/B/C does different patterns of skulls. A does 4 skulls in a triangular pattern (one in the center) near to Alice !, B does the same pattern but more spread out, and C does 7 skulls in a hexagonal pattern (one in the center, again).
 * 623A/B/C summons several skeletons and does a few hits. Last hit on C floats.