Rose Mary

Introduction
A beautiful woman wearing a tight outfit and wielding a demonic sword. She also can attack with demons for short attack bursts, and create a temporary duplicate of the blade itself. Even though she was unsuccessful in finding the "Sword of Dynasty" from within the Asura Blade incident of three years ago, Rose Mary had still succeeded in restoring her family's kingdom back to its former glory. Upon hearing and learning about the mystery of the lost continent from a young boy she had met, Rose Mary decides to investigate in order to see and learn on what's going on at the moment.

Rose Mary is an all-around character that has great range and a teleport that grants her excellent tools to use her range to slowly chip away at the enemy's life bar.

Weapon: Demon Sword

Meter Length: 2 bars Stage: Lux (Courtyard)

'''Defense Level: Normal '''

Pros & Cons
+She's got huge boobs.

+I mean some serious honkers.

+A real set of badonkers. packin some dobonhonkeros. massive dohoonkabhankoloos. big ol' tonhongerekoogers.

+Great Range

+Teleportation ability leads to some of the best movility and spacing options in the game

-Recovery Time on certain moves can last what seems like 2-3 business days

Notable Normals
Blade Dance (2B) - Rose will stand while the blade continually rises. From moves 1-3, this move can cancel into any special, allowing you to teleport away safely while the opponent is still in hitstun

Skull Cutter (3B) - Universal overhead and slow as hell. Wouldn't use too much.

Dual Blades (2C) - Sweep that covers a sizeable portion of the screen

Myriad Blade Spin (AIR B) - Excellent move, has amazing priority, cancelable on hit.

Specials
Demon Soul (236A) - Standard Fireball, except this is a poor demon who's thrown my Rose Mary. She takes way too long to throw it so don't expect to cathc anyone off-guard by it. Use sparingly.

Aerial Demon Soul (AIR 236A) - Demon Soul's cooler older brother. An actually useful move, Rose will throw a demon at fast speeds at differing angles depending on the button. Keep in mind that once this move is used she's vulnerable and can't do anything until she touches the ground.

Soul Blade(263A) - Great DP. Who needs I-frames when your entire body and the surrounding atmosphere is a hurtbox? Rose Leaps into the air, more horozontally the vertically, as she is covered by her spinning sword. Soul Phase (214A) - Rose Teleports in a different location, depending on the location the opponent's facing

Supers
Soul Hellfire (236236A) - A giant demon appears behind rose and spits a large fireball which stays in place. Will hit up about two-thirds of a screen's distance, and do up to 19 hits. The last hit is a v.launcher, although the opponent goes much higher than they would from most V. Launchers.


 * DazeX1's Author's Note: During labbing, I hit Alice ! With this super. She never came back down, and I had the lifelead and won by timeout. Since I had won the previous round, I never saw if she would've come back. I was not able to replicate this in any way, and it was after a savestate, so I assume it was a glitch. But yeah, potential to yeet your opponent out of the game. Fun stuff.

Double Soul (Boost Mode) (22ABC) -


 * Rose gains a second sword, adding more hits to most of her normal moves
 * Normal attacks that gain extra hits usually do less damage per hit, but more damage overall.
 * Pretty much all of her normal attacks are cancellable except d+C.
 * Demon Soul fires two demons in a straight line.
 * Aerial Demon Soul fires two demons that travel at different angels. Using the A button is equal to a normal A-button and B-button attack at the same time, B is equal to B and C, and C is equal to A and C.